Monday, February 14, 2005

Missions: Chains of Promathia, Chapter One: Completed

On Sunday, Kiki went with ClanBEB for runs on both Promyvion-Mea and Promyvion-Holla, and we completed both. This meant four more people in BEB now have access to Tavnazia. It was a lot of fun, and I've been enjoying the storyline quite a bit.  

We did Mea first, with this lineup:

Yobun. PLD/WAR
Anastasia, WHM/BLM
Trow, RNG/NIN
Neodragon, RNG/NIN
Deventra, BLM/WHM
Tsakiki, WAR/NIN

The journey to the spire was relatively trouble-free. The memory recepticles were all the right ones (i.e. yielded the stream to the next level) and we didn't have to fight much as we made our way.

The boss fight was very tough. I was tanking, since utsusemi blocks one of its worst special attacks, but I felt I really had a hard time keeping hate. Plus my anima macros were wrong and I had to change them on the fly. Even with a couple hi-potions and an au lait running, Kiki got killed, as did Neodragon. I think what did us in was that the mob did one of his special attacks twice in quick succession - a sort of spinning leg move that reminded me of sickle slash (Carousel?). Fortunately, as long as the party wins the battle, it counts as a win for the dead as well.

We headed back to Jeuno, got replacement animas, and stocked up with more hi-potions, poison potions, echo drops, eye drops, and holy water. The Holla boss absorbs buffs, so Kiki switched to PLD/WAR in order to backup tank if needed. In hindsight, I would have preferred to be war/mnk for better damage. Then again, it was useful to help heal as well.

The trip to the spire in Holla was much harder than in Mea. There's one section of fences that act like a maze, and we had to fight a bunch of the empty. There were a lots of spots that we had to wait quite awhile for the mobs to move around so we could sneak past. At one spot, we were careless, got split up, got aggro from two, but rather than fight, Deventra was killed by one and Kiki by the other, but everyone else was ignored.

After raises and recovery, the rest of the trip was smooth, though the Memory Recepticles did seem a bit harder in Holla than they had been in Mea.

Now, I've heard about how horrible the Holla boss fight is for months. I have to say I was amazed at how smoothly it went, but I'll chalk that up to all of our preparations. We kept ourselves dosed with poison, so when the boss put us all to sleep, we woke right back up when the poison ticked. We used our holy water when the boss cursed us all, to get us back to normal hp/mp. We used our eye drops when we were blinded. I don't remember using echo drops, but maybe we did get silenced as well. Ana and Yobun used their sets of animas, and that was all that was needed. Yobun kept hate, we kept him healed and kept bashing away at the boss.

When it was over, more cutscenes, and Ana, Trow, Neo, and Kiki were all magically transported to Lufaise Meadows. Yobun met us there, and escorted us to the Tavnazian Safehold, showed us around a bit, walked us through the map quest, and had us activate the second CoP mission (minotaur fight in the Phomonia Aqueducts). We peeked into the Aqueducts and got to see our first Fomor (Tarutaru summoner).

Later I ran around the Tavnazian Safehold and talked to every NPC, picking up a few quests. I can't wait to do more exploring.

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